ADDING TANGIBILITY TO THE INTANGIBLE
Today we got here at 8 AM! It was still quite weird and extremely exciting to get back to working with the Vive! Our goal today was to get a better understanding of how programming works within virtual reality using Unreal Editor 4. We had a blast! There was a big learning curve involved with getting used to the controls, but overall we were able to gain a basic understanding of how to manipulate "Actors," or objects, and change the textures as well. After spending every hour up until 12 working on Unreal Editor, we took a small break and opened up a game. Bryan had a scare when the floor boards started to fall from his feet and almost "fell." I laughed at the look on Bryan's face as he took off the headset. Though I had just as much of a scare when a goblin came crawling out from the storm drain below me. We also had tried out using audio with the headset. There was a significant difference in the experience. Getting yelled at by a robot and being called a bad piece of ham by a computer is really strange and funny! :P Overall, by 3:25, we found a good stopping point and had to pack up. What a successful day! Can't wait to get back to it tomorrow!